AudioSwift Public Beta
Current Version: 1.4.1 Beta
I’ve been working on version 2 of AudioSwift for some time and while I’m progressing with the project, I’ve decided to release public beta versions of the new features that have been implemented, so people can test and use these tools right now instead of waiting until the final release. If you’re interested in trying it out, please click the link below to subscribe to our mailing list and you’ll receive via email the download links, plus future updates of this development.
IMPORTANT: This is a work in progress. You can always return to a previous version. New users will require to purchase a license key to continue using AudioSwift after 15 days of trial. Users that purchased version 1 will get a free update to version 2 when it’s finally released.
New in version 1.4.1
This is a small update that will benefit AudioSwift users working with two trackpads, or a trackpad and a mouse. You can now set AudioSwift to remember the trackpad that activates the console, so next time AudioSwift will be automatically turned on by just touching that trackpad, and turned off by touching the secondary device. No need for using four/five fingers taps, hotkeys or the escape key. I’ve made this short video explaining how to set it up.
AudioSwift now comes with the Slider Mode, the fifth controller that composers, sound designers and mobile producers have been asking for. With this new mode you can:
- Divide the trackpad in 1 to 4 sliders and send CC or Pitch Bend MIDI messages.
- Use three sliders at the same time. Up to 12 sliders can be configured and grouped together in different banks.
- Set default values and let the slider automatically return to those values.
- Write labels to each slider at the Console Window.
- Choose the format for each slider: Absolute, Relative A, Relative B and the new Regular format.
- Change the sensitivity of the sliders.
- Turn on the AudioSwift Console temporarily using the shift key.
- Please watch the new Slider Mode tutorial.